This is not how I remember it. She acknowledged that you can only use one hand. What she also said is that you can use other body parts i.e. stabilize the tower with your other arm, but not the hand.But the final statement after talking about owner's privilege is "unless it's more fun to argue", so we always felt that takes precedence. Since the amount of fun is subjective instead of objective (unlike asking who owns the game) the only reasonable way to figure it out is by voting, which often leads to the owner being outnumbered.
I'm pretty sure that, due to his weight, it was going to hold. Either way, jumping up was a horrible idea. Jumping off might've been smart.
No, I think he wanted to jump and land on it again, shortly giving the rest the chance to knock some blocks out. Very confident to also spread his legs like that...I dunno, man. When I was working for a pipe company, our operator could feel just about ANYTHING in the ground. It was pretty amazing. All the utilities would be marked out by Miss Utility, we would spot them, and yet, he would find an old abandoned line, tell us there was something there, and sure enough, we would uncover it unharmed.
We like taking the tiles and dividing them up and everyone gets to write things on them, like goofy dares or ones saying finish your drink, take a shot, ect. and then whatever block you remove, you have to do that challenge (we use strips of white gaff tape so you can tear it off and not be stuck with the same challenges or ruin the blocks). I've seen a few people play this way. This game appears to come in two versions. The earlier version had a die, the Uno cube, which was used to determine which kind of block had to be moved. In this version, the die determined either the number or the color of the block to be removed. The Reverse and Draw Two actions were only reflected on the die.
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